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110112 articles
AIBullisharXiv – CS AI · Mar 47/104
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OpenClaw, Moltbook, and ClawdLab: From Agent-Only Social Networks to Autonomous Scientific Research

Researchers introduced ClawdLab, an open-source platform for autonomous AI scientific research, following analysis of OpenClaw framework and Moltbook social network that revealed security vulnerabilities across 131 agent skills and over 15,200 exposed control panels. The platform addresses identified failure modes through structured governance and multi-model orchestration in fully decentralized AI systems.

AIBullisharXiv – CS AI · Mar 47/102
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Comparing AI Agents to Cybersecurity Professionals in Real-World Penetration Testing

Researchers conducted the first comprehensive evaluation comparing AI agents to human cybersecurity professionals in live penetration testing on a university network with 8,000 hosts. The new ARTEMIS AI agent framework placed second overall, discovering 9 vulnerabilities with 82% accuracy and outperforming 9 of 10 human participants while costing significantly less at $18/hour versus $60/hour for human testers.

AIBullisharXiv – CS AI · Mar 47/102
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$\texttt{SEM-CTRL}$: Semantically Controlled Decoding

Researchers introduce SEM-CTRL, a new approach that ensures Large Language Models produce syntactically and semantically correct outputs without requiring fine-tuning. The system uses token-level Monte Carlo Tree Search guided by Answer Set Grammars to enforce context-sensitive constraints, allowing smaller pre-trained LLMs to outperform larger models on tasks like reasoning and planning.

AINeutralarXiv – CS AI · Mar 47/103
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Benefits and Pitfalls of Reinforcement Learning for Language Model Planning: A Theoretical Perspective

New research provides theoretical analysis of reinforcement learning's impact on Large Language Model planning capabilities, revealing that RL improves generalization through exploration while supervised fine-tuning may create spurious solutions. The study shows Q-learning maintains output diversity better than policy gradient methods, with findings validated on real-world planning benchmarks.

AIBullisharXiv – CS AI · Mar 47/103
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MedLA: A Logic-Driven Multi-Agent Framework for Complex Medical Reasoning with Large Language Models

Researchers have developed MedLA, a new logic-driven multi-agent AI framework that uses large language models for complex medical reasoning. The system employs multiple AI agents that organize their reasoning into explicit logical trees and engage in structured discussions to resolve inconsistencies and reach consensus on medical questions.

AIBullisharXiv – CS AI · Mar 47/103
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D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI

Researchers developed D2E (Desktop to Embodied AI), a framework that uses desktop gaming data to pretrain AI models for robotics tasks. Their 1B-parameter model achieved 96.6% success on manipulation tasks and 83.3% on navigation, matching performance of models up to 7 times larger while using scalable desktop data instead of expensive physical robot training data.

AIBearisharXiv – CS AI · Mar 46/103
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Off-Trajectory Reasoning: Can LLMs Collaborate on Reasoning Trajectory?

New research reveals that current large language models struggle with collaborative reasoning, showing that 'stronger' models are often more fragile when distracted by misleading information. The study of 15 LLMs found they fail to effectively leverage guidance from other models, with success rates below 9.2% on challenging problems.

AIBullisharXiv – CS AI · Mar 47/103
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OptMerge: Unifying Multimodal LLM Capabilities and Modalities via Model Merging

Researchers introduce OptMerge, a new benchmark and method for combining multiple expert Multimodal Large Language Models (MLLMs) into single, more capable models without requiring additional training data. The approach achieves 2.48% average performance gains while reducing storage and serving costs by merging models across different modalities like vision, audio, and video.

AINeutralarXiv – CS AI · Mar 47/104
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Toward a Dynamic Stackelberg Game-Theoretic Framework for Agentic AI Defense Against LLM Jailbreaking

Researchers propose a game-theoretic framework using Stackelberg equilibrium and Rapidly exploring Random Trees to model interactions between attackers trying to jailbreak LLMs and defensive AI systems. The framework provides a mathematical foundation for understanding and improving AI safety guardrails against prompt-based attacks.

AINeutralarXiv – CS AI · Mar 46/103
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ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models

Researchers introduce ViPlan, the first benchmark for comparing Vision-Language Model planning approaches, finding that VLM-as-grounder methods excel in visual tasks like Blocksworld while VLM-as-planner methods perform better in household robotics scenarios. The study reveals fundamental limitations in current VLMs' visual reasoning abilities, with Chain-of-Thought prompting showing no consistent benefits.

AIBullisharXiv – CS AI · Mar 46/102
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How to Peel with a Knife: Aligning Fine-Grained Manipulation with Human Preference

Researchers developed a two-stage learning framework enabling robots to perform complex manipulation tasks like food peeling with over 90% success rates. The system combines force-aware imitation learning with human preference-based refinement, achieving strong generalization across different produce types using only 50-200 training examples.

AIBullisharXiv – CS AI · Mar 46/103
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Reducing Belief Deviation in Reinforcement Learning for Active Reasoning

Researchers introduce T³, a new method to improve large language model (LLM) agents' reasoning abilities by tracking and correcting 'belief deviation' - when AI agents lose accurate understanding of problem states. The technique achieved up to 30-point performance gains and 34% token cost reduction across challenging tasks.

$COMP
AIBullisharXiv – CS AI · Mar 47/102
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Efficient Agent Training for Computer Use

Researchers introduced PC Agent-E, an efficient AI agent training framework that achieves human-like computer use with minimal human demonstration data. Starting with just 312 human-annotated trajectories and augmenting them with Claude 3.7 Sonnet synthesis, the model achieved 141% relative improvement and outperformed Claude 3.7 Sonnet by 10% on WindowsAgentArena-V2 benchmark.

AIBullisharXiv – CS AI · Mar 47/103
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Type-Aware Retrieval-Augmented Generation with Dependency Closure for Solver-Executable Industrial Optimization Modeling

Researchers developed a type-aware retrieval-augmented generation (RAG) method that translates natural language requirements into solver-executable optimization code for industrial applications. The method uses a typed knowledge base and dependency closure to ensure code executability, successfully validated on battery production optimization and job scheduling tasks where conventional RAG approaches failed.

AINeutralarXiv – CS AI · Mar 46/103
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Understanding and Mitigating Dataset Corruption in LLM Steering

Research reveals that contrastive steering, a method for adjusting LLM behavior during inference, is moderately robust to data corruption but vulnerable to malicious attacks when significant portions of training data are compromised. The study identifies geometric patterns in corruption types and proposes using robust mean estimators as a safeguard against unwanted effects.

AIBullisharXiv – CS AI · Mar 46/102
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Chain of World: World Model Thinking in Latent Motion

Researchers introduce CoWVLA (Chain-of-World VLA), a new Vision-Language-Action model paradigm that combines world-model temporal reasoning with latent motion representation for embodied AI. The approach outperforms existing methods in robotic simulation benchmarks while maintaining computational efficiency through a unified autoregressive decoder that models both keyframes and action sequences.

AIBullisharXiv – CS AI · Mar 46/104
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Conditioned Activation Transport for T2I Safety Steering

Researchers introduce Conditioned Activation Transport (CAT), a new framework to prevent text-to-image AI models from generating unsafe content while preserving image quality for legitimate prompts. The method uses a geometry-based conditioning mechanism and nonlinear transport maps, validated on Z-Image and Infinity architectures with significantly reduced attack success rates.

AIBullisharXiv – CS AI · Mar 46/102
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APRES: An Agentic Paper Revision and Evaluation System

Researchers have developed APRES, an AI-powered system that uses Large Language Models to automatically revise scientific papers based on evaluation rubrics that predict citation counts. The system improves citation prediction accuracy by 19.6% and produces paper revisions that human experts prefer 79% of the time over original versions.

AINeutralarXiv – CS AI · Mar 46/102
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UniG2U-Bench: Do Unified Models Advance Multimodal Understanding?

Researchers introduce UniG2U-Bench, a comprehensive benchmark testing whether unified multimodal AI models that can generate content actually understand better than traditional vision-language models. The study of over 30 models reveals that unified models generally underperform their base counterparts, though they show improvements in spatial intelligence and visual reasoning tasks.

AIBullisharXiv – CS AI · Mar 46/103
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Geometry-Guided Reinforcement Learning for Multi-view Consistent 3D Scene Editing

Researchers propose RL3DEdit, a reinforcement learning framework that addresses multi-view consistency challenges in 3D scene editing by using 2D diffusion model priors with novel reward signals from 3D foundation models. The method achieves stable multi-view consistency and outperforms existing approaches in editing quality and efficiency.

AIBullisharXiv – CS AI · Mar 47/102
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Channel-Adaptive Edge AI: Maximizing Inference Throughput by Adapting Computational Complexity to Channel States

Researchers developed a new channel-adaptive AI algorithm that maximizes inference throughput in 6G edge computing networks by dynamically adjusting computational complexity based on channel conditions. The system uses integrated communication and computation (IC²) to optimize both feature compression and model complexity for mobile edge inference.

AIBullisharXiv – CS AI · Mar 46/102
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Frame Guidance: Training-Free Guidance for Frame-Level Control in Video Diffusion Models

Researchers introduce Frame Guidance, a training-free method for controllable video generation using diffusion models. The technique enables fine-grained control over video generation through frame-level signals like keyframes and style references without requiring expensive fine-tuning of large-scale models.

AINeutralarXiv – CS AI · Mar 47/103
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MoECLIP: Patch-Specialized Experts for Zero-shot Anomaly Detection

Researchers have developed MoECLIP, a new AI architecture that improves zero-shot anomaly detection by using specialized experts to analyze different image patches. The system outperforms existing methods across 14 benchmark datasets in industrial and medical domains by dynamically routing patches to specialized LoRA experts while maintaining CLIP's generalization capabilities.

AIBullisharXiv – CS AI · Mar 46/103
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On the Expressive Power of Transformers for Maxout Networks and Continuous Piecewise Linear Functions

Researchers establish theoretical foundations for Transformer networks' expressive power by connecting them to maxout networks and continuous piecewise linear functions. The study proves Transformers inherit universal approximation capabilities of ReLU networks while revealing that self-attention layers implement max-type operations and feedforward layers perform token-wise affine transformations.

AIBullisharXiv – CS AI · Mar 47/102
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Tether: Autonomous Functional Play with Correspondence-Driven Trajectory Warping

Researchers introduce Tether, a breakthrough method enabling robots to perform autonomous functional play using minimal human demonstrations (≤10). The system generates over 1000 expert-level trajectories through continuous cycles of task execution and improvement, representing a significant advance in autonomous robotics learning.

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