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📰 General⚪ NeutralImportance 5/10
A fully GPU-based workflow for building physics emulators of hypersonic flows
arXiv – CS AI|Fabian Paischer, Dylan Rubini, Deniz A. Bezgin, Aaron B. Buhendwa, David Hauser, Florian Sestak, Johannes Brandstetter, Sebastian Kaltenbach, Nikolaus A. Adams|
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Read Original →via arXiv – CS AI
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